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Showing posts from March, 2019

Weekly Update: Storm Brewin’...

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Week of March 18, 2019
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Hey Everyone,

Nick again. Sorry we missed you last week, I was out of town. But I’m back! After a long week in Florida and a lovely wedding, I have returned (just in time for Jeff to be off at GDC, timed that perfectly, ha!). The week away gave me a good opportunity to reflect on some of the ideas we had going forward and breath a little, but it also set me back on how much I wanted to be in constant, direct communication with the team - so I’m jumping right back in. Justin (our gameplay programmer and technical artist) and Sarah (our concept artist and 3D modeler) did a TON of kickass work, so I’m here to show you some of what they worked on and get you hyped for more!
I wanna start this week’s post off by sharing a little something Justin worked on. Currently, the monster is a shadow of its future self, so it needs some backbone to really put the fear in ya. It’s not quite done, but check out Justin’s efforts here. We swear he tried his best… https://www.youtu…

Weekly Update: Rough Seas Ahead!

Week of March 4, 2019
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Hey Everyone,
This is Nick again, back with our weekly update! Mutant Studios is all hands on deck for our new game, Shadow of the Leviathan. I wanted to wrangle Justin in to talk tech tricks, but he’s full steam ahead on a TON of features and I wouldn’t be caught dead trying to stop that momentum! So you’ll hear from him in a later week when things settle in a little bit.
We’re getting ready for GDC in a big way, so I’ll keep this fairly brief. Documentation, presentations, and demos are all coming along at a breakneck pace - time flies when you’re working on a badass project like this! We’re shipping Jeff off to San Francisco to check out GDC and Nick to Florida to go to a wedding. What will Justin do with the studio to himself? (Answer: Eat lots of poke and actually get work done without us distracting him)
It’s a busy couple weeks ahead, but we are confident that we can weather this storm! (Also, as a side note, it’s been raining here a LOT. Justin and I bike …

Weekly Update: New Project Hype!

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Weekly Update: New Project Hype!
Week of February 25, 2019
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Hey Everyone,

This is Nick, producer at Mutant Studios, here with big news! We’re on the new project grind with an exciting new direction. As much as we have enjoyed the attention from our sillier games like ‘I Can’t Believe It’s Not Gambling,’ we want to expand our horizons and make some grander titles. So we’re moving on from that and setting our sights on bigger fish… literally!

Our team is thrilled to announce our new project:

SHADOW OF THE LEVIATHAN
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Shadow of the Leviathan is a fishing game where you’ll have to wrangle in some truly fearsome monsters while you explore and uncover the secrets of the beasts. Prepare yourselves… we’re sending you fishing for kaiju!

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WE’RE GONNA NEED A BIGGER BOAT
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Anyone that knows me can vouch that I adore giant monsters in all forms of media. From Godzilla to Pacific Rim to Rampage, I’m all about it. And, of course, video games like Shadow of the Colossus and well... …

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